%A ?. ?. ?????? %A ?. ?. ?????? %A ?. ?. ???????? %A ?. ?. ??????? %A ?. ?. ??????? %J Multidisciplinary Reviews %T Leveraging gamification and game-based technologies for educational purposes %D 2024 %R https://doi.org/10.31893/multirev.2024spe008 %L zu240827 %V 7